Deco (Darrell) Dawson, the Winnipeg filmmaker whose rising fame as a
film artist has attracted national attention, is a familiar sight to
Filmpool members who venture into our back rooms late at night. He
frequently haunts our hallways as a visiting artist to our co-op,
making excellent use of our optical printer. His new film, FILM(dzama),
which I had the chance to preview recently, presented new challenges to
Dawson through both scale and subject matter.
FILM(dzama) is a filmic portrait of the Winnipeg artist Marcel Dzama
who himself has been deemed a celebrity by the Winnipeg art scene. His
simple cartoon sketches depict robots, cowboys, animals and nude women,
often involved in surreal, or at least unwholesome, acts. To create his
portrait of Dzama, Dawson brings the mind, rather than the life, of the
artist to the screen.
Acts one and four bookend the film, presenting scenes of a young boy,
assumably the innocent side of Dzama, out of doors in a prairie setting
on a bright summer day. While unthreatened, the loss of innocence is
foreshadowed by the stark contrasty images and foreboding musical
score. The boy comes to, and later leaves, a small wooden shack. This
diminutive building seems to represent that part of Dzama which
struggles with art. In a reversal of metaphors, the child leaves the
safety of the exterior world for the troubling but limitless realm of
the interior world. Childhood (innocence) is left outside and Dzama
(portrayed now by his own father and thus less innocent version of his
real self) is faced with an artificial space of his own construction.
The setting for act two, the largest portion of the film, is within
this internal world of metaphor and identity. The set on which Dawson
shot it makes clear reference to the style of German Expressionism of
the 1920s, and in specific to The Cabinet of Doctor Caligari. Upon
entering, Dzama a desk and chair which have legs stretching nearly to
the ceiling, not unlike the one on which the bureaucrat who troubled
Caligari sat, elevated above his station. The artist rises magically to
his seat and begins practising his craft. He has a self-appointed
position of importance, looking down on everyone but is also
precariously balanced and always in danger of falling. Innocence
childhood memories are quickly set to paper but are promptly corrupted.
The fantasies of the ten-year-old mix uncomfortably with the fantasies
of a sexually aware, post-Freudian man. Cowboys, dancing bears, and
space robots become subject to unwelcome intrusions of lust and
depravity.
A dream sequence is filmed in colour which boldly breaks the black and
white world Dawson has constructed. Within it, a younger man in a suit,
this time played by the real Marcel Dzama, encounters the body of the
nude woman lying horizontally, emerging from a television set. This
woman, who is also a caricature like the cowboys or robots but is based
on a Louis Brooks-esque short-haired flapper (again circa 1920s), who
is non-maternal and sexually uncontrollably. In her horizontal,
sleeping position, the nude is now subject to the control of the suited
man who attempts to kiss her until he is frightened off by a dancing
bear (played by Deco Dawson) which may represent guilt or inhibitions
or even simply fear itself. . The scene reminds us that creation is not
power, it is not control.
The artist struggles with these and other subconscious beguilings,
attempting to keep them contained in a locked trunk. His lust
temporarily suppressed, Dzama is haunted by presence of this forbidden
trunk, causing a creative block which prevents the completion of any
drawings. The allure of the chest’s keyhole, undoubtedly another sexual
reference, soon becomes too much for the artist and the Pandora’s box
is ultimately reopened. Dzama’s conflict with his subconscious is
ultimately lost in favour of being an artist.
Act three finds Dzama in a tavern populated by the characters from his
drawings. The nightmares he could not resist releasing from the trunk
are now free, never to be contained again. Now the artist discovers
that the power he had over his characters was fleeting and he is now
the subject scorn and rejection.
Dawson’s films beg comparison to those by Guy Madden, his mentor and
sometimes collaborator. At first glance, differentiation between the
films by these two is difficult. Single shots may be interchangeable
between these two filmmakers. Like Madden, Dawson is drawn to creating
images which emulate a romanticised style of filmmaking generally
attributed to the 1920s. In both cases, the finished film does not so
much mimic the work of that era but rather would refer to heavily aged,
badly copied versions of those films, mutilated both physically,
through editing and damage, as well as intellectually, through the
rewriting of title cards and the addition of arbitrary musical scores.
In both cases, the Winnipeg filmmakers create works which are far more
dense and less arbitrary that the remnants of the past they “copy”.
However, further contemplation reveals a key difference between these
two filmmakers. Rather than investigating the nature of story and myth
as Madden does, Dawson investigates the nature of ideas, intuitively
dissecting psychology along the way (although a literal return to the
womb is a comically simplistic interpretation of Freud). While many of
the images we discover on the screen are taken from the sketches and
paintings of Dzama, it is Dawson who chooses which of these images to
present and how to contextualize them. He is not trying to explain the
images but rather is using them to draw one of the best portraits of an
artist I’ve ever seen committed to the screen.
In
the end, Dawson’s film on Dzama leaves us with many thoughts about the
nature of art. We are led to wonder if the artist is just another
spectator whose only role is to make solid that which everyone sees but
refuse to acknowledge. Most importantly, he posits that creation is not
control and perhaps even that the creation of art is only possible when
control is lost.
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